First, every enemy AI faction will declare war on the Beacon lighter, and they'll break truces to do it. Once three Beacons exist on the map, players can click on one of them and choose "Light the Beacons of Unity." Starting at that moment, players must defend all three Beacons for a total of 15 turns, and if they do they'll win the game. However, the Beacons can be as physically close as players like, and there's a good reason to concentrate them together. This means that an Expansion Victory is impossible during games in which players only get to build one city. Vassals don't count since players can't force them to build anything. The number of provinces needed changes with the size of the map, but players can see this number in the quests menu under the "Expansion Victory" section.Įach city can only build one Beacon of Unity, and since players need at least three Beacons, they'll also need at least three cities. If players have enough of the map's provinces in their realm, either directly or through bonded vassals or better, players will get access to the special Beacon of Unity province improvement.
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